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nogle

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  1. I'm playing in a relaxed 1k tournament to end a learners league next week. Win loss does not decide the winner. You need to bring a snack to share with each of your opponents. At the end of the day, each player ranks their favorite opponents on a combination of sportsmanship and the snacks they brought (each player decides the ratio of the two). I'm bringing two units of 6 Ogors, 6 leadbealchers, a butcher and a gorger. I'm having a hard time thinking of snacks to bring that would tie into my army. Any ideas?
  2. 2k BCR results

    Thanks for reading, I have a second tournament this Saturday, so I'll have a second write up after that. The one thing that I'm still trying to figure out is if units can benefit from more than one wight standard bearer ability. With one armor and three saves after it made every skeleton very durable for points
  3. 2k BCR results

    I figured I should start a new post since I ditched the 3 stonefrost list Allegiance: Beastclaw RaidersLeadersFrostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Frostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Huskard on Thundertusk (340) Huskard on Thundertusk (340) Icebrow Hunter (160)- General- Trait: Everwinter's Master Battleline2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)BattalionsSkal (60)Total: 2000/2000 Went to the first of 2 tournaments (other one on this coming saturday). my first and 3rd opponents had their lists on their phones, so they are from best memory Game one - Undead - take and hold arkhan on beast 2 x wight banner bearer mourngal 10 black knights 2 x 30 spearmen 30 skeleton warriors 20 bowmen I gave first turn and my opponent planted his banners (so they both affected all of the skeleton units). he also ran forwards with his archers and almost killed a thundertusk. I healed the thunderstusk a bit and charged both frostlords into the archers wiping them out. I got top of 2 and moved up and each frostlord charged a block of spearmen. then both then spent the rest of the game eating through 30 spearmen (because of usually a 6+ save, 5+ ward from being near a death character then two 6+ ward from the 2 banners), one killing arkhan who charged in. the thundertusks fought the mourngal and killed it after a couple rounds and then fought the black knights. the game ended with no one having a place of power and I won a minor victory on kill points game 2 - khorne bloodbound - 3 places of power juggerlord might lord of khorne slaughterpriest slaughterpriest bloodstoker bloodsecrator 10 blood warriors 10 blood warriors 10 bloodreavers 3x 3 skullcrushers 5 chaos knights gore pilgrims brass stampede opponent deployed the blood pilgrims and the foot characters in the middle with all the juggers together on one flank and the chaos knights on the other. I took first turn and moved up and killed one slaughterpriest and the mighty lord with the thundertusks. The frostlords ran up and both got charges, one into the skullcrusher block and the other into the pilgrimage (killing the second slaughterpriest on impact hits). the one frostlord spent the rest of the game eating through the 9 skullcrushers while the other killed most of the pilgrimage before dying. the thundertusks shot the characters throughout the game while sitting on two of the places of power while the juggerlord sat on the third, giving me a big lead on points. major victory Game 3 tzeentch - gifts from heaven lord of change 2 x herald herald on disc 3 x exalted flamers 30 pink horrors 30 blue horrors 15 brimstone horrors 10 chaos warriors 10 chaos warriors I gave first turn and let the opponent come towards me a bit (which he needed to do to get within shooting and magic range. On bottom of first both frostlords got good runs and the thundertusks moved forwards and both shot, one killing a herald and the other killing an exalted flamer. Both stonehorns charged in (one into blue horrors and one into a unit of chaos warriors) but also got within an inch of an exalted flamer, killing one with impact hits. the Frostlord fighting the chaos warriors did almost a dozen wounds that my opponent rolled all 5`s and 6`s and not a single warrior died. The horrors did not fair as well, losing about a dozen, though he used a destiny die to roll a 1 and get D6 models back. the blue horrors deployed behind the pink in the middle where, he was lucky the objective fell down. my opponent got top of two and took one frostlord down to just a few wounds (mostly due to shooting and magic). On my turn I healed just a bit and the objective landed and i had my hunter and wolves appear on it. I moved up with the thundertusks and shot another herald and finished off the last flamer. the vultures ended up putting 2 wounds on the lord of change. they both charged the blue horrors fighting the frostlord which ended up with the unit being finished off. The chaos warriors actually finished off the frostlord. I won turn 3 and moved up with the thundertusks and put 12 wounds on the lord of change (who already took 2 from vultures), killing him. the frostlord charged the blue horrors sitting on his objective, contesting it. at this point my opponent conceded to me. major victory This gave me 2 major victories and one minor victory for a first place finish. I put the store credit towards my preorder of 8th edition.
  4. 3 stonefrosts 2k

    Here's the army
  5. 3 stonefrosts 2k

    I figured I'd run the stonefrosts straight forward and hit opponents line while the thunderhusks shoot stuff. Each hero phase the stonefrosts would use the pelts and get healed by the two tusks. They probably would survive longer than the three stonefrosts.
  6. 3 stonefrosts 2k

    I'm toying with the idea of dropping the frost sabres down to units of two and replacing the frostlord without an artifact with two huskards on thundertusks Allegiance: Beastclaw RaidersLeadersFrostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Frostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Huskard on Thundertusk (340) Huskard on Thundertusk (340) Icebrow Hunter (160)- General- Trait: Everwinter's Master Battleline2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)BattalionsSkal (60)Total: 2000/2000
  7. 3 stonefrosts 2k

    I've got two tournaments in the next month, might use this list at both
  8. 3 stonefrosts 2k

    I wanted to try a pure beastclaw list with 3 frostlords on stonehorn. Here's what I came up with. I was 40 points away from being able to fit in two minimum skalls which could have given each stonehorn a pelt. Allegiance: Beastclaw RaidersLeadersFrostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Frostlord on Stonehorn (460)- Artefact: The Pelt of Charngar Frostlord on Stonehorn (460)Icebrow Hunter (160)- General- Trait: Everwinter's Master Battleline6 x Frost Sabres (180)- Beastclaw Raiders Battleline (Icetooth Hunter General)4 x Frost Sabres (120)- Beastclaw Raiders Battleline (Icetooth Hunter General)2 x Frost Sabres (60)- Beastclaw Raiders Battleline (Icetooth Hunter General)BattalionsSkal (60)Total: 1960/2000
  9. Skal

    Unless I've been playing it wrong, your can't get the extra move from everwinters blessing the turn you drop the skal. Blessing is rolled at beginning of hero phase. Skal drops during hero phase, I have to figure "start" of phase is before "during". I hope I'm wrong though since I usually use about 600 points of skal
  10. Ravager command trait

    Does the ravager command trait add to all rampaging destroyers rolls or just the roll for the general?
  11. Getting wiped out and scenario

    I've played in tournaments that ruled it both ways. some say the game is over and the wiped out person loses. others play that the game keeps playing and the surviving player can keep scoring points. The norm in my experience, is that if you get tabled, you lose.
  12. I ended up with second best painted and second best sportsman. that's a win in my book
  13. At 1k how about this: Frostlord on stonehorn -red pelt Hunter - general - ever winters blessing - burning skull 2 mournfang 2 frost sabres 2 frost sabres Skall battalion This gives you the minimum skall, so you can play with that mechanic. Also the general trait let's you try the ever winters blessing mechanic more too.
  14. How are the stonehorn and thundertusks equipped? Are they the riders or frostlord/huskard?
  15. 2k Beastclaw GT army

    i finished painting the army with 18 days to spare
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