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Farmer7574

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  1. Farmer's Greenskins

    I've been working on fillers for my night goblins this month and have just got around to taking some pics: NG Filler #1: Snotling duel: This one was inspired by someone else's work I saw on DaWarpath a while back. It's a cool idea that really shows goblin nature. The 'poking goblin' had his arms repositioned slightly & filled with greenstuff, and the other miniatures didn't require converting. NG Filler #2: Skull Pass idol: I picked this one up off eBay a while back with the intention of using it as a big filler for my night goblins. Alas, it's finally complete. This also served as a lab rat for my first attempt at OSL. Here's a close-up of my efforts: I'm happy with it as a first shot. The intention was to suggest that there's possibly a shaman in there chanting around some green magical fire. NG Filler #3: Fanatic on the loose: Zero conversions once again. I was toying with the idea of having a snotling being pulverized by the ball, but I decided to keep it simple. Definitely an idea for future fillers I'm also in the process of putting a mini 2-base filler together using one of the twin snotling miniatures: I've got a few of those snotling twin minis and plan on using them for fun fillers rather than snotling bases. The comic appearance of them and mostly-green coverage really work well amongst the mass of black in the NG units. Aside from a few fillers, I have just a few things left to do until I complete my current expansion list; a doom diver and a concept for my night goblin 'wolf' riders. That's all for now, cheers for taking a look
  2. Farmer's Greenskins

    I recently painted some zomblins (zombie night gobbos) for my VC army and thought I'd share them here: I've also put together a few more Night Goblin unit fillers: My current NG units are composed purely of single miniatures and absolutely zero fillers right now, so this year I'll be building some fillers and completing the current ones I've got on the go. I want to bolster the gobbo ranks, break up the uniform appearance that's currently there and also add a bit of action & comedy that better shows greenskin behaviour, so we have... Image one - a goblin picking on a small squig with a cheerful snotling observing the event, Image two - a bunch of gobbos forcing a couple of snotlings to a fisty death match, Image three - a fanatic starting to go on the loose mid-regiment thanks to the crafty snotling behind him holding the fungus brew. These fillers should be quite quick to get done. In the future I'd like to add more ideas I've jotted down, including: a doomdiver being shot down for target practice by his comrades, a bunch of goblins getting lashed on a keg of fungus brew, an unfortunate doomdiver who lost control of his wings and ended up flying into the ground/a large rock. I've also got that bound-up dwarf from the Skull Pass set to make use of in a filler too... Cheers for taking a look, more in the works.
  3. Farmer's Undead

    My remaining 12 zomblins done: Modeled on 15 bases - these kick start the second zombie unit. I made a few conversions to some of these to differ them from the zomblins I painted the first time round: I'm quite pleased with the guy with the axe wedged into his skull And here's a few shots of the filler: Cheers for taking a look, more coming soon.
  4. Farmer's Greenskins

    A few Skull Pass characters to join the ranks: The shaman is vanilla but I wanted to relieve that boss of his squig and have him pointing towards the enemy, so a spare ghoul hand and a bit of green stuff came in handy here - plus one free squig to add to the herd later on Here are some before shots: My first time sculpting areas of robes. The conversion wasn't particularly hard and I'm happy with how the finished mini has turned out. Cheers for taking a look
  5. Farmer's Greenskins

    I'm working on the Skull Pass tent filler I put together earlier this year: I've gone and painted the inside (which I covered with greenstuff) as though it's glowing with green magic/fire. I'm in the process of painting the eexterior now but I'm hoping I'll be able to enhance the affect later with a bit of OSL around the mouth area. After seeing Anton's (on Da Warpath) war machines he put together last year, I decided to pick up a couple of these a while ago: I'm now also in the process of piling together parts in preparation to assemble a few rock lobbas and pump wagons next year. Cheers for taking a look, more coming soon
  6. Farmer's Undead

    A quick side project - another Wight King to join the army: Probably my favourite of the classic wights; I decided to paint him in pretty much the same fashion as the Black Knights - a dark blue cape with a mix of verdigris bronze and rusty steel armour. Cheers for taking a look
  7. Farmer's Undead

    I decided to get my Forgeworld Wight King BSB ready for some paint: I've had this guy for about as long as I've had Krell (maybe 5 years) so it's nice to finally get around to working on him. I'm not too sure how I want to approach this one yet though - I'll probably end up doing the metals in the same style as my Black Knights, but something gives me the idea that he could look pretty cool in full bronze... I've also taken the banshees off the Mortis Engine sprue and decided to play about with positioning options on single bases: These girls have more aggressive and striking poses than the standard single mini, so I thought I'd blu-tac them to trees to see how to make that work to their advantage. What are your thoughts? More coming soon, thanks for taking a look
  8. Farmer's Greenskins

    16 more Night Gobbos to join the ranks: These round up the spears unit to 35.I like painting these as they're pretty easy to do and look cool when done. I've got shed loads of these still left unpainted and plan to beef up the ranks with a bunch of fun fillers in the early part of next year. Cheers for taking a look!
  9. Farmer's Undead

    Here's the 2-year army shot: ...compared to the previous year: Not exactly sure what I want to work on next. For a while I've had the idea of having big evil trees as a 'counts-as' for crypt horrors, so I've been looking at potentially using Kurnoth Hunters, which could work well if converted appropriately: Their size is spot on, their poses are what I'm after... and they're trees! My rough idea right now is: add spikey upward-pointing branches to areas that could benefit from them, make their faces more horrifying, convert their arms & hands to branch-like talons get rid of all the elfy-looking stuff Suggestions and comments welcome, let me know what you guys think.
  10. Farmer's Undead

    Here we go, the four remaining Hexwraiths are done: I ended up going for a few head swaps pre-paint. I decided that the half-naked guy on the far left looked a bit too plain, so he got a flaming head with a jaw cut off - it's made him stand out much more than before. The finished batch together: I'm pretty happy with how they've turned out. They've got a 'cold-as-death' aura to them, which is what I imagine wraiths as. One of the final touches that just gave them a totally different look was concentrating the intensity of the heat of the bigger flames toward their source. It's really helped to make them pop and has turned my otherwise very mediocre flames into something I've become a bit more content with. Here's a shot of the finished unit: Really glad these guys can finally join the rest of my army, and now that they're all done I'm mulling on how I want to expand this army throughout the third year. The second-year army shot is also on the way. Cheers for taking a look
  11. Farmer's Undead

    Four Hexwraiths all ready for some paint: And here's the Hellwraith I repositioned to make more imposing: Conversions are pretty simple – the usual forest basing, and then we have flames green stuffed on the mounts' eyes, robes and some of their snouts. I haven't used the flaming heads yet, probably for the reason that I like the simplicity of the wraiths I've assembled here but I'm wandering whether a last minute head swap could be in order - after all they are a special unit and the flames on these miniatures is one of the most appealing aspects of them... Cheers for taking a look.
  12. Farmer's Undead

    Here's the final batch of skeleton spearmen: 12 makes my biggest batch of skeletons yet. They took a while but can finally join their undead comrades. Then we have a shot of the converted command group: Made using parts from about five or six different kits plus greenstuff vines to add to the forest theme. They were fun to work on and have given me ideas for a grave guard standard bearer I'll be doing in the future. And last but not least, here's a shot of the whole unit: Next on the desk is the remaining Hexwraiths... Cheers for taking a look, more in the works.
  13. Farmer's Undead

    A quick progress update - I've had these remaining 12 skeletons on the go for the past week or so and this is where I'm at so far: I've managed to slog my way through all that layering on the bones and get the blue basecoat on, so it's pretty much downhill from here. A little tidying up required then it's all the fun stuff left to do @Zolas Thanks a lot mate, hope it comes in handy later on! Cheers for taking a look, back soon with more stuff to share.
  14. Farmer's Undead

    For anyone interested in replicating this scheme, I took step-by-step pics of the spirit hosts this time round, so here's a guide I've been able to put together. Farmer's Spirit Host Tutorial: Before painting I prepared & assembled them as normal then filled the spirits' eyes & mouths with greenstuff. 1/ Undercoat the spirits white. I used Vallejo Surface Primer and applied several thin coats. 2/ Basecoat Baharroth Blue. Again, a few thin coats work nicely. 3/ Wash Vallejo White Primer 1:1 Water (or medium) - don't let it pool too much or you'll get these ugly white rings when it dries. You can enhance whiter areas by applying the wash several times (allowing it to dry completely each time). This is actually how the inner half of the strata of the blades is created. 4/ Layer the majority of the miniature with Baharroth Blue 1:1 Water (or medium). Be sure to leave the deepest areas white, and to not apply too much paint around these areas to give you a nice transition between the tones of blue. Remember to hit the weapon blades too, to start creating the outer half of the strata. 5/ Repeat the previous step using Temple Guard Blue 1:1 Water (or medium). Remember to be careful to keep the transition as smooth as you can. 6/ Layering again, but this time using Teclis blue 1:1 Water. This is the last colour I layered the blades with. 7/ Go over the spirits again with Caledor Sky 1:1 Water. I didn't layer the blades with this. 8/ Same again with Incubi Darkness 1: Caledor Sky 1: Water 2. I used this colour as the main highlight on the weapons' edges. 9/ Incubi Darkness 1:1 Water for the final layer on the ghosts. I basically used this on the highest parts of the miniature – the face, weapon points, fingers, etc. Things like that. And there we have it, after basing them I ended up with this: Cheers for taking a look, more stuff in the works.
  15. Farmer's Undead

    Here's the two spirit hosts that I've been working on over the past few weeks: A before shot: And then the whole unit together: They took a bit more time than I usually like to spend on three miniatures but the end result makes it worthwhile. They're awesome sculpts but have zero alternative pose options - that got me thinking about some cool conversion ideas, so the chances of me doing another box of spirit hosts later on down the line are pretty good. I've also done some green stuff work on the standard and musician for the skeleton spearmen unit: More or less the same as on the zombie standard, I sculpted vines & leaves onto these guys. I may have gone a bit overkill on the musician's instrument but at least it makes it quite different from the sword 'n' board unit's musician. Cheers for taking a look, more on the way soon.
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