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Karak Norn Clansman

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    Orcstompers
  1. Slave Orc Heads of Ancient Times These heads are out now! Order your Slave Orc heads here: Also on Etsy and on Blogspot. Priced at €9 per each kit of 12 heads upon release. Cast in whitemetal by Czech Custom Made Miniatures, who went to unusual lengths with the mould in order to preserve texture on the heads. Size comparison, first picture of painted Orcs with bodies from other manufacturer provided by Bloodbeard, second such picture by Carcearion: Sculpts, for detail display purposes: _____________________________ Hobgoblin Slavedrivers of Ancient Times These scumbags are out now! Order your Slavedrivers here: Also on Etsy and on Blogspot. Priced at €9 per each kit of 2 Hobgoblins upon release. Cast in whitemetal by Czech Custom Made Miniatures. Size comparison, old Hobgoblin miniature courtesy of Fuggit Khan: _____________________________ Scarred feet trundled across the ashen wastes to the constant rattle of chains. Many of those feet had less then their usual number of toes. On high, the sun glared hot and dry, its blistering gaze only interrupted by billowing volcanic plumes from a distant stretch of young mountains. The land was ruthless, and so were its inhabitants. A whip coiled through the dusty air and lashed, yet again, hard across lumbering green backs that quickly were becoming flayed to the bone. Hardly a whimper escaped from the captives. Skylxys Wartface was not content with the response, so he struck once more, but this time aimed the whip at a single bastard Orc. The iron tip of the long, braided lash bit into the raw, crimson mass which was all that was left of the sod's muscles that covered his exposed scapulae. Bloody droplets flew from the impact and the eternal cloud of flies scattered from the sudden violence. This time, the lashing action got its deserved reply, and the hulking wretch stumbled to his knees and yelped in agony, grunting and panting. The hands of the Orc lost grip of his shovel and instead flew out sideways to cover his pained back, yet the shackles which bound the thrall's wrists together arrested the hands pathetically in mid-air. The sight bemused the grizzled Hobgoblin slavdriver, and Skylxus drank in the sight with all the glee that a weaker creature can muster at the utter subjugation of someone greater and stronger than himself. “My, my. Me knees be damned if it isn't Qurluk the great himself who grovels in the dust,” snarled Skylxus with a leer that twisted his kife-cut face. He reeled in the whip and nonchalantly juggled with a fat knife in one hand, tossing and spinning it with disregard for his own fingers' health. “Noo! Uh! NO!” wailed the slave Orc in protest. The high pitch was unbefitting for such a mighty creature, whose dark and gruff tones usually were the dread of settlers, nomads and beasts alike. Though the wretch's hands and feet between them only had enough digits for one full hand and one full foot, he scrambled to rise, knowing where such special attention from the overseers would land him. A savage kick in the small of his back sent the large Orc grabbling to the ground, flying flat on his starved belly. That violence was sweet to Skylxus, and he wanted no one to miss his moment of supremacy. “HALT! Hold yer steps you maggots, or I'll gut yer lousy skinbags and strangle you all with yer own intestines!” roared the Hobgoblin and planted his sandalled foot on Qurluk's messy back, pinning the brute more by fear than by weight. The slavedriver's few colleagues dealt out strikes, prods, pinches, kicks and lashes and yelled at their slave flock to turn about and face the head whipper. As always, the sight of the measly gang of Hobgoblins with spears and whips lording it over the many more and much stronger Orcs was an offense to the order of things as set down by the gods who had shaped the world. The situation was surreal and unthinkable, had not those devil tribes of Ashen Dwarfs figured out ways to make the most unbending, proud and wild berzerkers in all of the inhabited world yield under their yoke. Of course, to break the spirit of something as strong and independent as an Orc required a degree of crushing brutality and cruel finesse that very nearly broke the body unto death, but the lardy stunted ones had figured out just the right balance, as was evident in the enslaved Orcs' starved, shackled, torn and mutilated bodies... The miserable view of the slave Orc throng herded by the gangly Hobgoblins made Skylxus Wartface cackle with hoarse and rasping laughter. The imbecilles! Just look at their wretchedness! “As I said, if ye had the sense to listen, this here on the ground is THE great Manstomper heeself,” spat the slavedriver and performed a theatrical mock bow to his audience. “Ladeez and gentle-Orcs, may I present to you the mighty warlord, the fear of Humans and Orcs alike and the thunder of the steppes? The cleaver of two thousand skulls and the ripper of tents. The drinker of blood, oh my! The puller of monster claws and the crusher of families, the one and only Orc king Qurluk!” The other Hobgoblins sniggered and grinned between themselves. The watching Orcs stood dumb and lost in their shackles staring at the world from a little corner of their minds which their essence had retreated into when cruel oppressors wrecked their pride, their sanity and sense of self. Some drooled, some had jaws hanging slack from excessive blows, while some few sported no jaws at all after some punishment or capricious whim. Such a pathetic gaggle of broken ones hardly cared to see one of their own, and a leader at that, sprawled on the sand and gravel like a heap of filth. For filth he was, and so were they, and they wished nothing but to be left alone, caring not for others and being still alive only because the gods had made the will for life strong indeed in all mortals. Oh, the degradation on display was sweet like honey to Skylxus' red eyes. “But is he truly your king?” asked the slavedriver harshly. The whistling of the wind, the snickering of Hobgoblins and the clink of chain links was the only answer. Skylxus set his whip and knife in his belt, bowed down and picked up a huge tool, holding it with trembling arms over his hat-crowned head. “No! He is Shovel the slave, property of the Temple of Kardrunnak in Zuppar and part of canal-digging gang Fifty-Four! and this dungfly has dropped his tool. Bloody useless! Mayhap he has pretensions of royalty to distract himself? Could that be why Shovel forgets himself? How can you be Shovel without yer shovel?” Upon raising this question, Skylxyus flicked the heavy tool down onto the head of once-Qurluk. The Orcish skull cracked audibly at the impact, and his head collapsed feebly to the ground. “But let's be understanding for once, shall we? The mistake is easy to make. For Shovel do look like Qurluk the great, but this cannot be! Shovel is Shovel, and no more than a tool.” The band of slave Orcs stood limply with hanging arms, blinking at the bewildering speech. The Hobgoblin slavedrivers, on the other hand, started to cackle among themselves. They were more clever than some dumb Orcs and caught that drift all right. All of them stepped forth, surrounding the lying slave on the ground, grabbing hold of him and turning him over so that all in attendance could see properly. “Since Shovel's face is such a source of trouble, let us relieve the poor fellow,” barked Skylxus Wartface harshly and drew his thick knife with impatience. His companions tightened their grips on Shovel and produced his head for ease of reach. And then, in that savage act of flaying, did the stark utter cruelty on public display finally reach through the apathy of Qurluk's kinsfolk, and a glimmer of primal fear and recognition of their own brutish treatment struck a chord in the jaded hearts of broken slave Orcs. And they cringed and bayed and whimpered, not daring to move a foot unless they, too, would receive a similar treatment. Yet the show was not over yet. When the slavedriver had finished carving into the weakly struggling head of Shovel, he grabbed hold of the skin and drew it off with both hands, planting a sandalled foot on the Orc's shoulder to brace himself. Blood glistened on the Hobgoblin as he raised the slack hide of Shovel's face to the skies and kicked the victim on his newly exposed face musculature. “Haha! And now he'll eat it!” cackled the slavedriver, and forced once-warlord Qurluk to devour his own visage and so become one of the faceless mass of slaves who laboured under the cruel dominion of the Ashen Dwarfs and their sadistic middlemen. Life was short and unforgiving and you had to enjoy what triumphs you could before someone ended you. Then the march went on as if nothing had happened. And that night, near the site of overlord Hashdrubael's newly started irrigation canal, Skylxus Wartface slept very well indeed under his ragged blankets by the crackling campfire. _____________________________ “Chop-chop, chop-fed! Drop-drop, drop-dead! Lop-lop-lop, lop off his head! We've cut off the heads of a thousand mountain Ogres, and the heads of a thousand-thousand sea Elves! We now want the heads of a thousand-thousand-thousand hillmen, and then the heads of a thousand-thousand-thousand-thousand steppe Orcs! One man has cut off the heads of a thousand-thousand-thousand-thousand-thousand marsh Goblins, for no man has ever drank so much wine as this man has of blood poured out! Chop-chop, chop-fed! Drop-drop, drop-dead! Lop-lop-lop, lop off his head!” - The Beheading Song, a marching song also popular among Ashen Dwarf children.
  2. Rank & File Tjublings (15mm) Out Now!

    The tall host of Zhurem-Zhalkazinulbar marched out with heavy steps, hate and greed writ upon their bearded faces and devotional mysticism evident in their dark voices as they sang their hymns and dirges and recited their mantras and mouthed their fervent prayers. The omens had been good, and due sacrifice in blood had been offered up to the altar fires. The fickle gods were now all on their side, and this true knowledge made every man beam with haughty pride and cruel confidence. Their demeanour was that of conquerors, and they wore their hammers and axes, their shields and blunderbusses, as a race of born rulers. All did so, except for the shamed warriors of the death's mask. Pariahs and shunned outcasts, they were nought but slaves, and they made for a grim appearance on the battlefield as the great army deployed in deep formations. On the other side stood the enemy, all filthy, lowly and inferior, a tribe of savages to be trampled underfoot. The warriors of the tall host knew this, for they relished in the slaughter to come. And they raised their battlecry, with a roar alike thunder on high: “Hat or die!” _________________________________________________ These 15mm models are out now! Order your Tjublings here: Also on Etsy and on Blogspot. Priced upon release at €2,5 per each kit of 4 Tjublings (or 3 command models), they are also available in a Maniple bundle of 20 rank and file plus 3 command models for €13. Sculpted by Tobias Torstensson (tjub) and spincast in metal by Hysterical Games. Sold unpainted and unassembled. Remember that miniatures in smaller scales than 28mm are perfect material for adorning your luxurious monumental architecture.
  3. Sculpting Tutorials

  4. Fantasy Terrain Upgrade Tips

    Copy-pasted from an advice reply over on T9A for Mad 'At's Citycape Skirmish Blog, since much of it could be of general interest to wargamers all over. Mad 'At is by the way an accomplished scenery builder and miniature painter, as should be evident here, and it's something out of the ordinary to play across his club's terrain at some Swedish tournaments. Got any tips of your own to share? Do please spill the beans!
  5. Alien Heads of Distant Times Released

    Contact: ofancienttimes (at) gmail.com Out now! Order your alien heads here (or by E-mail). Each kit contain 7 unique alien heads, priced at €7,5 upon release. The style is parodical. Made to fit 28mm miniatures. Part of the fun will be to find suitable bodies for the two larger heads. Cast in whitemetal by Custom Made Miniatures. Pictures of painted heads included for display purposes only. For scale and detail reference, see the original sculpts next to a Mantic Enforcer head: ____________________________________ The infamous stock-market shark was alerted by the approach of the bounty hunter within his cavernous office room, first by various sensor alerts, then by his own ears, which had been artificially grown in vats after that filthy whore bit them off with two nasty bites. He tapped a tiny touchplate on his armrest, and slowly his large padded chair swivelled around to greet the newcomer. It wasn't a pretty sight which lay back in the chair. Extensive synthetic skinplants and cosmetic operations had been carried out to make an old human appear as a young virile stud of man. It had looked genuine the first decade, but since then decay had caught up, and no amount of continuous treatment could any longer mask the faked impression of the skinplants and artificial hair mane. This pretension at style was exquisitely draped. Expensively clothed, but not clothed with style. The entire appearance of the mogul radiated a garish lack of taste. The old money laughed behind his back, and his lack of sophistication and culture made him the open ridicule of high society. Yet the Shark lacked the insight to catch any of this, and did not even understand that he was the one being scoffed and mocked in a thousand and one subtle ways. The loud-mouthed center of cocktail parties and skyglide cruises alike, he was more at home in his office making money with grubby sods than in the feasting places of the ruling elite. And he was more at home in brothels, vapour nests and drinking dens than anywhere else. This time, he received guests clothed, at least, so no one should complain. That wealthy wretch of a man drew a long pull off his smogstick, and took great pleasure in activating the facial microcanals that allowed the lilac smoke to be puffed out of his ears.”Well?” he bayed with an arrogant tone which he himself had never been aware of, but which all in his surroundings were at pains to endure. The long trenchcoat whirled as the the tall bounty hunter snapped to attention. Ceramic-clad highboots clanked together, pistol holsters moved and a long sniper rifle swayed on his back as he pulled off a mock salute under his broad-brimmed leather hat. “Goods. Delivery. As requested,” he growled in a soft, threatening manner which had made the bounty hunter the amorous attraction of girls across seven sectors, and the object of husbandly hatred across just as many. “Well, which one?” barked the stock-market shark impatiently. He had ordered a whole string of expensive heads served on a plate, and was not used to his underlings being so shy with words. It would take years to hunt down all his rivals, defectors and one-time business anchors in alien societies. So, which one of them was it that the bounty hunter had come to deliver? The tall whip of a man stood theatrically still for several moments, building tension and making his client's forehead throb with angry impatience. It had been several seconds already! Then, the bounty hunter opened his spacious trenchcoat and presented his goods hanging from hooks on the inside of the cardio-ferratic fake leather fabric. There were all seven of them. “Take your pick.”
  6. Sculpting Tutorials

    Click here for more information on Bronze Age Aegean helmets.
  7. Tutorial Subsection to Hobby Forum?

    Chaos Dwarfs Online, being a creative hobby hub from the very start, have a larger hobby section than does most forums. Though it might not be of interest for this site to expand its own hobby forum section to the full extent which CDO has done, it should be apparent that there is something to gain from having a dedicated Tutorial section, i.e. only for tutorials and not for tutorial requests (those would go in M&P general). The ease of finding tutorial resources should not be underestimated in the longer scheme of things. Nurture your forum as a hobby hub, and keep a handy record of tutorials in a way which no Facebook thing ever can do. As for tutorials, would it make sense to have them broken down into the subsections Modelling Tutorials and Painting Tutorials? Would make it even easier to find what one is looking for, especially when the mass of material grows in time. Just an idea.
  8. Sculpting Tutorials

    Reference courtesy of Encyclopedia Britannica:
  9. Sculpting Tutorials

    The ancient Mesopotamian dispute fable between the palm and the tamarisk trees, written 2000 BC (more here on the importance of gardens in ancient Mesopotamia): The date palm stood for roughly half of southern Mesopotamia's food intake during the Neo-Babylonian empire (grain the other half, more or less), with ill effects for dental health. Dates were a staple food, and destroying your enemies' orchards was a common and heinous way to damage their agricultural economy (Greeks did the same with olive trees, which were sacred to them):
  10. Sculpting Tutorials

  11. Sculpting Tutorials

    Warmth. Comfort. Rest. Swathed in darkness, the mind of a man drifted between consciousness and sleep upon the swampy mangrove shores of distant Pigbarter. It was a mind suckling this rare peace. It was a mind as hardened as the gnarled body it inhabited. Originally from Marienburg, the man had spent so many years of his life upon the decks of Tilean vessels that he barely could speak his native language. It had been a life of hardship and plight, especially so the childhood years. Beaten, hungry and weathered by icy winds and howling storms, he had made the sea his homeland and the ships his shifting homes. High up in the rigging and masts, he had toiled and endured when the roping flayed the skin from off his hands. They were callused hands with fingers hooked like claws, barely able to straighten after thousands of hours of labour. Yet they were also able hands with tool and weapon alike, and as he grew into adulthood his natural talent for fighting had become apparent. Seeking his luck, the young man had become a buccaneer, a pirate, a scourge and bandit of the seas. There he had witnessed wonders and horrors which no son of the land would ever witness or believe. Death and disease had been his companions as much as fortune and success. It had been a hard life, broken only by bursts of drunkeness and pleasure, yet it has been his life. That life was about to end. - - - Cold. Pain. Panic. Swathed in rags and dried blood, the body of a man scrambled to rise and run, acutely aware of danger like never before. Even the act of breathing seemed to tear at his lungs. Pressing aside the limp corpse of a man, he got up on his knees and rose up. "Oi! Boss! Ere'z un more!" The sharp voice spoke of cruelty and knives. It came from behind, somewhat to his left if he was any judge. With ears ringing like bells, it might have come from right in front of him. The man started to run, one foot bloodied and naked, the other still stuck in his shoe. Panting with agonized lungs, he pumped with his arms and legs to escape. Around him, he caught glimpses of a massacre among the mangrove trees. Inhuman shapes moved about in groups, stabbing and hacking into the bodies of dying men. Moans and screams of agony were in the air, as were the putrid stench of death, swamp and salty sea. He had to get out! Jumping over the corpses of his first helmsman and some greenskinned bogeyman, he spotted a thicket of old trees and ran for it. In there, he might escape any pursuers... A whirling throwing knife cut into his back and sent him splashing into a pool of muddy water and blood. The knife must have penetrated one of his lungs. He could not breathe, he could not breathe! The pain paralyzed him. Someone's foot planted itself on him, stamping hard. Yet the blade was slid out from his back, leaving him sprawled on the ground, gasping and coughing blood. "Zee wut da wolf dragged in..." said the same, sharp voice. Then it yelled: "Tell da stuntees! We've got da kap'n!" The man tried to turn around, but was pinned down by the creature. He was too weak to resist, in any case. It was time to give up the struggle. He resigned himself to his fate. Above him, he heard the sound of blades being sharpened. "Ere dey come," said the voice. The foot was removed from his back. With an effort, he turned around in the puddle, staring up into an abomination flanked by a handful of ugly Greenskins. "Horns and hooves," the short monster spat in an odd dialect. It seemed to be some kind of Dwarf, dressed in exotic armour and wearing the highest hat the man had ever seen. It bore a bizarre shield and some sort of scimitar. "You will speak, and you will suffer." "Yes," he managed to say in a weak voice, coughing more blood. "I, Warlord Uhr-Uruk Hamzhibinzulbar Blackeye of the Red Host, have hereby trampled your forces into dust and death," said the foreign Dwarf. "For the sake of my liege, Sorcerer-Prophet Nir-Kezhar, I hereby claim all your belongings and all survivors of your followers as loot and slaves. May the four Daemons of myth - Azhar, Talkrun, Cid'Jaelogschin and Kairos - act as witnesses for this oath, for I hereby swear that high Hashut will be given His sacred due of the booty upon the sacrificial pyre before the sun sets, in view of His mighty idols." When the creature had finished rambling, it bowed down to the exhausted manling. "You will tell me your name, and you will suffer," the Chaos Dwarf growled. The man didn't even try to resist. "Mikael Hauptmann," he managed to say, "captain of the three vessels..." Uhr-Uruk Hamzhibinzulbar darted forward, grabbing his head with one arm and crushing down on his chin with the butt of his scimitar. Mikael struggled in vain as the Warlord pulled out his tounge and cut it off. The captain tried to scream without success as blood flowed from his mouth. Such pain! It made him dizzy, but not dizzy enough to miss what was said next: "Mikael Hauptmann," the evil creature smacked with his own tounge, as though trying the syllables for the first time. He tossed the human's cut-off tounge to one of the nearby, gangly Greenskins. "Here! You know what to do, Khan. I want this wretched foe strung up yet flat as though the thunderous hooves of Hashut Himself had trampled and crushed his worthless body. It will be finished before the evening sacrifices, or you and your... retinue will burn!" "Aye-aye!" said one of the Hobgoblins as the Warlord walked away. They gathered around Mikael, closing in with sadistic smiles, producing knives as though out of nowhere and reaching for him with grins that were all fangs and tusks. The leader, or at least the one with the biggest hat, took a stranglehold around the human's throat and ordered: "Say 'Aaah'!" The victim complied. _____________________ Artisan's Contest XV was concluded a time ago, and the winner of the flayman prize for gold was Fuggit Khan! Here we will follow the creation of a flayman, step-by step from plasticard to grotesque. Materials & Tools Needed Sculpting tool Hobby knife Pin vice Needle Ball-point pencil Paper clips 2 20mm square bases 2 plackers Super glue Fine thread Plasticard Grey stuff Green stuff Do It Yourself Flayman: Preparing the flayed skin Step 1 First take a plasticard sheet of about 1mm thickness or more. Don't keep it too thin, it have to withstand the rigours of tabletop gaming! Take a model of the race which you want to flay, place it on the plasticard and then sketch a rough outline aside of the miniature. Do not draw hands and feet because they'll be sculpted later on. Step 2 Cut out the outline of the figure, deliberately making it rough and wavy. Avoid too straight lines. Someone has been flayed, and that someone was probably alive when it took place! Step 3 Rough the skin up by cutting lots of little notches into its edges. Drill out eyes and mouth (nostrils will often just be sculpted). Optionally you can drill out the navel, because it seems like a hard piece to flay, and some extra tears in the skin. Take your hobby knife and add a few knife cuts across the skin in choice places, and make the eyeholes and mouth more irregular. This is not master flay work. Since Fuggit Khan is a Hobgoblin aficiando the skin got extra ragged, because when Hobgoblins start their knifeplay they just can't stop that easily! During this step the risk for broken off head or limbs is the greatest. Despair not, for super glue will save the day. Don't just glue the body and the lost piece(s) together at the fracture, take a piece of paper and smear super glue all over the flayman, on both sides! Clear up any cuts or facial holes which gets clogged by glue. This super glue treatment should be applied over the whole skin regardless of if something broke off or not. This will help make your flayman stand the test of time. It might be advisible to do this twice or thrice even, depending on the thickness of your layers. Do It Yourself Flayman: Preparing the bull's head struts Step 4 Take care of your dental health and clean your teeth with plackers. It should be a certain type, with a curved end for reaching the backside of your teeth. Wear out the dental floss and add the plastic to your bitz box after washing. Step 5 Take your plasticard skin and mark out where to cut struts from the plackers. Special care should be given to the angles, because otherwise this will give you problems later on (see below). Cut with a hobby knife or larger sharp tool. Trim the underside to make it flat. Step 6 Make small indentations in the underside of the struts with your sculpting tool (I've sharpened it's edges to allow better details and actual cutting with it, by the way). These indents are for your pin vice to get a beachhead. Drill into the plackers and pin it (glue a paper clip into the hole). The drilling could be fiddly work given the narrow material, but it's surprisingly simple if you hold the plackers and drill so you see the placker from the very narrow side when drilling. This allows you to adjust and keep the drill straighter in line. After drilling there will usually be left a tiny ridge around the drill hole (red arrow). Just take a knife or sculpting tool and gently press it down before pinning. As you can see from this quick mock-up, the angles of the struts' undersides don't align to form a straight line. This is a minor problem to be solved with cut bits of plastic sprue, grey stuff, pinning and super glue later on. Do It Yourself Flayman: Preparing the base Step 7 Pin two 20mm or 25mm bases together, taking care to align them as straight and flat as possible. This step is unnecessary if you're to mount it on something like a 40mm base or on top of a warmachine. Step 8 Cut off strips of plastic sprue and glue them onto the base. This will form the foundation for a small platform of bricks, which should result in a less primitive look than the original flayman. Step 9 Prepare the additional adornments of the base by pinning stuff into it. In this case I've pinned a piece of plastic to form as a stone with cuneiform text laying a curse on the flayed man's army, plus a needle to hold the dead person's skull. Use the excess super glue around the objects and be ready with the sand. Don't waste anything! These things on the base serve more than a decorative purpose, because they help bring a sense of 3D into what is essentially a flat 2D miniature. The flatness of the grotesque is obviously intentional on the Chaos Dwarf's part as terror tactic aesthetics. Step 10 Fill in the base gaps with green or grey stuff, smoothing out the sides carefully. Smooth out a thin layer of super glue over this once dry. Do It Yourself Flayman: Assembly Step 11 Drill two holes in the base for the bull's head struts' pins to fit into. Make sure to align it along the centre-line of the base, and try to get the struts spaced well for the skin to be strung up between. Drill several holes in the base if you can't make it match that easily. Glue the struts in place, taking a lot of care to have them aligned and relatively even in angle. We're aiming for symmetry here. Step 12 Glue the flayman in place and then make one string at a time. Use fine thread. Apply a small drop of super glue and let the end of the thread dry, this way it will stay put. Apply super glue around the struts where the thread will go and whirl it around, finishing off with super glue and a smoothing by paper. The head string need to be longer than the rest, and have to be carefully made to get good angles. Super glue, patience and care is your friend. Make it all in small steps, and wait for it to dry. Apply super glue to the head string and smooth it out with paper. This will prevent it from slacken over time and make it more durable. Do It Yourself Flayman: Major Sculpting Step 13 Mix grey stuff and apply to the plastic sprue base of your struts. Shape into a rectangular block, score lines in it to simulate brick- or stonework and then attack it with hobby knife, sculpting tool and ball point pencil to give the bricks/stones cracks and indentations. This is more time consuming than you would expect. Faster results can be achieved by applying just a few indentations or ignore texture all together. When the rectangular block has dried, apply grey stuff mounds at the front and rear centre of it and shape these into a single-piece, simple step crenellation like those found on ancient Mesopotamian walls. This mimics the shape of a ziggurat and further ties the flayman into the Chaos Dwarf aesthetic: ____ ___|___|___ |____|_____| Step 14 Mix green stuff. Apply thin soles for the feet, and thicker putty for the hands. Make sure to fasten the hands' green stuff properly, because their fingers will stick out from the struts. Sculpt ragged, simple feet. Most of the flayman sculpting requires little skill, it's just a matter of getting a rough equivalent of the human body, tear it a bit with knife and needle, and sculpt wrinkles. Wrinkles in the skin not only simulate those on a living human, but are also there to simulate the saggy nature of the stretched skin. The hands are a bit tricky, because the fingers stick out, but they're basically just sculpted like flat, empty gloves. Use picture references, gloves or your real hands and try to imitate them. A tutorial for sculpting closed hands might give you a clue for how to make the thumb. Note: Flayman sculpting is forgiving, because the skin is supposed to have been brutally removed from a living, struggling creature. It's no wonder if it looks ragged and odd in places. Step 15 Apply a thin layer of green stuff over the front of the plasticard gingerbread man. This could be either a layer covering all of the plasticard, or thin strips of green stuff with bare plasticard in between. Both works. Smooth the greenstuff out so that you get a seamless transition between plasticard and modelling putty. Look on pictures of the (human) body for reference if you're unsure how to proceed next, because now you'll make the flayman proper! A tutorial for sculpting the face can prove handy, though remember your flayman will be much flatter and stretched out. This is the main theme for the whole body sculpting. Sculpting the body beneath the face is easy. Try to mimic some of the features in the human body, such as the breast muscles, the stomach musculature and the kneecaps, and otherwise just give it wrinkles all over until you're satisfied with the look. Add some extra wrinkles around the tied ankles and wrists. Give the skin some scattered indents with a needle to represent wear and tear. Note: Add beards/scales/fur/warts depending on what you want for your flayman. You might as well sculpt the skin flap that hangs down on the backside of the head now. This could be covered by hair, but if only skin, then add a line of needle indentations following the top thread, simulating stitching that keeps the flayman's head up. Step 16 Repeat step 16 on the backside when the front is dry. However, you'll be fine with an even thinner and more sparse amount of green stuff on the backside, becasue this is less important than the front. The trick for the back is to mirror the front's texture to some degree. What's a ridge on the front, will be a valley on the back and vice versa. Just mirror main features like big wrinkles, the face, the throat and the torso's defining lines. Step 17 Apply green stuff to to some chosen spots on the edges of the flayman to simulate wavy and bent skin patches on the edge of the skin. Especially skin on the upper side of the arms will tend to be completely bent down, whilst most of the other areas will have just have patches that flutters a bit in the wind. Smooth these patches into the main body, adding a few wrinkles and needle indentations where necessary. Use a hobby knife for some sharper fraying on the edges. Add ears nailed up to the struts if you feel like it, and the flayman proper is finished! You can also salvage heads from miniatures to use on your flayman, string up the skin thoroughly and make it baggy to simulate a rotund creature flayed flat, as seen here in Abecedar's Golden Hat XXIII Battle Standard Bearer entry: Do It Yourself Flayman: Finishing Touches Step 18 Sculpt a skull on a stick. Start by applying a ball of green stuff to a needle, pinhead or paperclip. Shape into an oval shape and mark the jaw by pressing in the green stuff under the cheekbones (1) with your sculpting tool. Create a skull out of this by making sockets, nose cavity, marking the jaw and refining the overall shape into a cranium (2). Use reference pictures or mimic skulls on other models. Using sculpting tool and hobby knife, score teeth into the skull and any scratchings you want to adorn it (3). This skull was given the Harry Potter treatment on the forehead, though lightning scarred crania predates said book series. It was also given some more knife marks on the backside, since Fuggit Khan (the receiver of the flayman) is a known Hobgoblin fan. Step 19 Before: Now for additional decorations! These could be anything you fancy. You could plunder your bitz box for trophies and spikes, or you could sculpt something of your own. A cut-off tounge was added, hanging from the string. To be in no doubt as to who commited this vile act of savagery, a couple of knives were sculpted (one around a paper clip), tucked under the string or plunged between two bricks. Adding to the impression of Greenskin, backstabbing villains, a stylized stone totem/effigy/statuette Chaos Dwarf figure was sculpted around a piece of plastic sprue beside the brick base, with a ragged piece of Hobgoblin headgear adorning it. Such desecration will surely result in bloody punishment when the Chaos Dwarfs find out! As can be seen on the flayed Elf further down in the tutorial, another thing to do is to add a stone with inscriptions, perhaps boasting of the Chaos Dwarfs' victory, cursing their enemies and threatening any slave or foreigner who would dare rise up against their cruel might. After: The backside of the struts received a couple of lightning symbols and knots for the string. And now onto the runes adorning the bulls' horn struts! Steeped in sorcerous and potent mysticism, they serve as warning, boast, dedication to Hashut and curses to summon foul Daemons upon anyone foolish enough to defile this grotesque in any manner. The runes shown above and below were copied in green stuff from reference pictures of 4th edition artwork and Forgeworld's campaign book Tamurkhan: The Throne of Chaos. Fuggit Khan's Human flayman above were given Tamurkhan runes for Hobgoblins/assassins, slave, domination and death. MadHatter's flayed elf was instead given runes from the 4th edition's Prophet staff, with one Tamurkhan rune of dominion/ownership to round it out. Mix and match however you like, this is for Chaos after all! A tip for rune sculpting is to start with a thin layer of green stuff, which you then shape and "cut out" excess bits to get the desired shape. These, and Dark Tounge symbols could all be used, as well as made-up runes of your own. For your convenience we have included pictures of various Chaos runes. Beware, lest the unholy and obscene meaning of these mysterious scripts will claim your sanity and soul: Not to forget the Dwarfen ancestry of the Dawi Zharr, here are some Khazalid pictograms: Last, but not least, is the Rune of Hashut: And there you have it! Making a flayman can prove a challenge, but it is a fun and varied challenge. Based on this tutorial you can discard or add things however you like. Ignoring the brick platform will cut down the work hours, raiding your bitz box could also help. The possibilities are endless, and as your first flayman sees the light of day, the call of Hashut, the Father of Darkness, beckons you to further victories and fell deeds of bloodshed and horror. Whether you opt for flanking the whole road to Zharr-Naggrund with the flayed hides of your enemies (perhaps 2D parodies of your friends' army generals?) or remain content with but a single grotesque, know that one thing is always assured: The terror visited upon your enemies at the sight of your flayman.
  12. Sculpting Tutorials

    Made upon request over on Warhammer Empire. I've not sculpted lamellar before, and have no showcase miniature to accompany the tutorial, so this was made up on the spot. Better results are probably achieved by taking it in steps and waiting for one stage to dry before continuing to next, but this tutorial is quick 'n' dirty. Hopefully it's of some use to someone somewhere: ____________________________ More Reference
  13. Sculpting Tutorials

  14. Sculpting Tutorials

  15. Sculpting Tutorials

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