I love this battalion. It's a very scary thing to see being placed across the board, which in my opinion is half the battle. The true win condition in this battalion is actually the mournfang. Which can confuse some being that you have all these stonehorn models ( huskard and beastriders). This is because of the huskards line breaker ability! Which allows a mournfang unit to pile in and attack when he does. Thereby attacking at the same time. In addition, this battalion allows you to RUN AND CHARGE, which coupled with rampaging destroyers makes you faster than a toupee in a hurricane. I do this by taking the minimum requirement of mournfang units.. 2. But one unit is much larger ( 4-6) and I keep the other at only 2 mournfang. The 1-3 beastrider horns run off and play with the 2 model unit of fangs. Usually protecting a flank and squeezing the enemy. While your 'hammer' as it were, charges down the field at whatever your enemy holds sacred. Generally I target the biggest unit they have, and then pinch the rest of the army with the flanking force. How does it feel to play this battalion you ask? Well let me tell you. Have you ever been in a friends giant 4x4 truck and do donuts in a muddy schoolyard field? No?? Okay, well how about watching Adrian Peterson play running back against a group of 10 year old children. Ahhh, haven't seen that either? Well just go watch the movie Speed with Keanu Reeves, where if the bus goes below 100km/r the bus will explode so he's gotta just smash through things and ride buses off separated bridges to stay alive. That's the closest feeling you will get to playing this list, it's ride or die guys. Just throw this army on the table and your going to be in close combat faster than a speeding ticket. Cheers and beers!