So a few days ago I played my very first games of AOS with my Ironjawz! My opponent for both games was my gaming buddy who is new to the hobby and playing Stormcast.
The first game we played used my whole Orruk collection (not much - Megaboss, Warchanter, Ardboyz X 10, 3 gore-gruntaz) facing a point equivalent force of his Stormcast (Lord-Celestant on Dracoth, Lord Relictor, 2 X 5 man Liberators and two Retributors (broke the minimum rule). In a straight up fight to the death!
The game was great fun! I won with a few lucky rolls and we moved on to our second game...
For this we used the ritual type scenario slightly modified. A sacred Sigmarite relic (a can of chickpeas until I get better scenery!) being desecrated by my Orruks!
We had two crossing points for the river and you could jump it but would die on the roll of a 1 (not heroes or monsters)
In the photo you can see I used the Gore-Gruntas to block one crossing point and the rest of my units hung back as reactionary forces.
I sent the Megaboss out on his own to block the right flank crossing alone (a bad idea for his command ability but that's a lesson learnt!). My friend rolled abysmally for the Stormcast on that side and two perished in a river crossing jump leaving just three for the Megaboss to scythe through easily in one turn. He then made to take out the Lord-relictor who was nearby.
With the gore gruntaz - they did very well against the dracoth and lord Celestant (LC) (survived - incredibly!) and took a huge number of wounds off their opponent leaving him with just two wounds!
From here the LC regenerated a wound due to the Phoenix stone and the Lord relictor added another two so he was back to a scary prospect at 5 wounds. My Megaboss fluffed his attacks against the relictor and failed to wound him at all(!) and wasn't wounded in return. The Retributors failed a charge and the second unit of liberators leaped the river on my left flank, hoping to have better luck than their brethren. Unfortunately my opponents string of terrible dice rolling continued and he rolled another two 1's leaving a seriously depleted unit of 3 rushing for the relic.
In combat the dracoth seemed to wake up, and it and the LC managed to finish of the first gore grunta they had wounded and took out a second, but the third still blocked the crossing.
My rolling for the ritual/relic had been SO high and we were now on 17 out of 20. It was at this point I really brought the bulk of my force in to play. The ardboyz and the warchanter charged the combat with the LC on dracoth and the Retributors.
the Megaboss annihilated the Lord relictor causing 12 unsaved wounds this time(!) which was just insane. I claim it was my paint job ?.
In the big combat my ardboyz rescued the LC to two wounds once again but surprisingly failed to kill him despite a huge number of attacks. He killed only three of them in return in some appalling rolling. The warchanter rolled two sixes as part of his attacks and managed to wound with all 6 attacks! The dracoth was finally toppled!
At this point the game was all but over - but we played it out and I wiped up the remaining ones.
MAN OF THE MATCH: Orruk Megaboss - this guy was insane for his points cost. His damage output was incredible! Very happy!
CONCLUSION: Orruks are great fun - and my opponent really enjoyed the games against them despite losing both. I've got to say though...I've now won all of our games (7 in total) and I'm thinking I should throw a few to keep his enthusiasm going! I am after all a very experienced player (who is a little competitive when the chips are down) and he is brand new to the hobby and I don't want to lose my gaming buddy ?. Moral dilemma trouble!! What do you guys and gals think?